Real-Time Value Editing
Instantly modify properties and fields during gameplay to see effects immediately, enabling rapid iteration and experimentation.
A Unity runtime inspector for live debugging: inspect GameObjects, edit variables while Play Mode runs, and monitor fields, events, and methods without throwaway debug scripts.
InspectMe combines real-time inspection with dynamic editing, giving you a stronger toolkit for debugging, performance tuning, and understanding game mechanics. It goes beyond the standard Unity Inspector with in-depth analysis and modification options directly in the Editor.
Designed for developers at every level, from indie creators to professional studios, InspectMe streamlines complex workflows and keeps them approachable.
Each feature helps you refine and accelerate your workflow so you can spend more time creating and less time chasing bugs.
Instantly modify properties and fields during gameplay to see effects immediately, enabling rapid iteration and experimentation.
Dive into method executions with profiling tools that help you optimize code efficiently and spot costly call paths.
Access and inspect static classes and members directly, revealing insights that are often hidden at runtime.
InspectMe is built for a wide range of Unity users:
Simplify complex debugging and manipulate scenes with tools that keep you in flow.
Tweak and optimize assets and shaders on the fly with powerful inspection tools.
Learn with interactive feedback that makes runtime behavior easier to explore.
Get advanced debugging without needing a large team or a heavyweight setup.
See it in action
Pick a clip to watch InspectMe inspect, edit, and debug live inside Unity.
InspectMe Demo — Live Inspection in Unity
Inside the editor
Browse InspectMe panels the way you use them: pick a feature, preview the UI, open full-size anytime.
Dynamic Inspector
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